fantasy games

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fantasy games

Albion's dream

a novel of terror
1992
Edward's involvement with a mysterious adventure game leads to a confrontation with his boarding school's tyrannical headmaster and evil doctor.

Gamer girl

2008
Struggling to fit in after her parents' divorce sends her from Boston to her grandmother's house in the country, sixteen-year-old Maddy forms a manga club at school and falls in love through an online fantasy game.

Deadly pink

2012
Fourteen-year-old Grace must find a way to get her older sister out of a princess-filled virtual reality RPG (role playing game)--before it is too late.

User unfriendly

2001
Fourteen-year-old Arvin and his friends risk using a computer-controlled role-playing game to simulate a magical world in which they actually become fantasy characters, even though the computer program is a pirated one containing unpredictable errors.

Fantasy freaks and gaming geeks

an epic quest for reality among role players, online gamers, and other dwellers of imaginary realms
2009
A former role player crisscrosses the world--going to conventions, battling online monsters, and camping with medieval reenactors--and asks gaming and fantasy geeks how they balance their escapist urges with adulthood.

Book of elements

2013
Skylander guides Hugo and Flynn describe the elements of fire and water and their powers in Skylands.

Book of elements

2012
"The eight elements of Skylands are what keep the universe in harmony. They give each Skylander awesome powers and abilities that make them unique and special. Join your guides, Hugo and Flynn, on this journey behind two of Skylands' vital elements: Magic & Tech"--Cover p. [4].

Exodus to the virtual world

how online fun is changing reality
2007

Beyond the magic sphere

1994
Away from her city routine, eleven-year-old S.B. gets caught up in a new friend's story of magic and intrigue, and learns to view life differently.

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