mathematics

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Topical Term
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a
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mathematics

How to be a math wizard

2020
Text and photographs present thirty activities and crafts featuring mathematics.

Making pizza with math!

2020
Simple word problems encourage readers to consider the many ways math is used in the kitchen to make pizza. Includes recipes.

Making soups with math!

2020
Simple word problems encourage readers to consider the many ways math is used in the kitchen to make soups. Includes recipes.

Making salads with math!

2020
Simple word problems encourage readers to consider the many ways math is used in the kitchen to make salads. Includes recipes.

Making desserts with math!

2020
"In this book, simple word problems encourage readers to consider the many ways math is used in the kitchen to make delicious desserts [and includes recipes]"--Provided by publisher.

Making pasta with math!

2020
Simple word problems encourage readers to consider the many ways math is used in the kitchen to make pasta dishes. Includes recipes.

How many mice make an elephant?

and other big questions about size and distance
2020
"Introduces children to a world of . . . information by comparing sizes and distances in a . . . relatable way. A wide range of subjects are covered, including animals, the human body, engineering, Earth, and space, to explore the answers to questions such as 'How many ice cubes make an iceberg?', 'How many high jumps to the Moon?' and 'How many planet Earths fit inside the Sun?' The math and logic behind each comparison is explained clearly and simply"--Amazon.

The unofficial guide to using math in Minecraft

2020
Text and illustrations examine how math is used in Minecraft.

Happy Pi Day to you!

2020
"The Cat in the Hat visits Sally and Dick's school on Pi Day and shows them how to measure pi"--Provided by publisher.

Power-up

unlocking the hidden mathematics in video games
"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.

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