Hikaru no Go

Vol. 14

When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!.

Viz Media
2009
9780329695439
book
Translated from the Japanese

Holdings

hidmidmiidnidwidlocation_codelocationbarcodecallnumdeweycreatedupdated
14373540164542269562391761138LIVH286T 202800GRA 741.5 HOT741.515754856551709567815
85585045867972188562391761138PITR389PITR26809GRAPHIC HIK100015798937721708963493
133745450012592182562391761138PICR383PICR421453GN HOT100015814652241708963493
143320350717942144562391761138VCJ433VCJ00216700MANGA 741.5 HIK741.515814652241695044385
183128954311011780562391761138CCMS139CCJH069258741.5 HIKARU741.515825759371662467957
245095759732512115562391761138RCS391RCS0024224GN HOT100016377825731695044385
270683062014282089562391761138DUS155DNS053347741.5 HOT741.516377825731695044385
272586662183882091562391761138GAM183GAS0036084GN HOT100016377825731695044385
279144562780902099562391761138GEH226GVS0081613741.5 HOT741.516377825731695044385
287507163551862135562391761138MAS296T 61566GRA HOT100016377825731695044385
375746170751022099562391761138GEH226GVS0081623741.5 HOT741.516950443851695044385