"This book will explore the use of games-based learning and gamification in school libraries. It illustrates how game play can be developed by school librarians through blended theory and practice, exemplified by case studies taken from a variety of international contexts"--OCLC.
hid | mid | miid | nid | wid | location_code | location | barcode | callnum | dewey | created | updated |
---|---|---|---|---|---|---|---|---|---|---|---|
3870005 | 7153074 | 2229 | 867319 | 987753 | GROL | 244 | GROL501869 | PRO 371.33 PAV | 371.33 | 1709307855 | 1709307855 |