computer games

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computer games

Gemini game

1994
When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.

Break into the game industry

how to get a job making video games
2003
A guide to becoming a professional video game developer that explains how the game industry functions; describes the development process; covers education and training, a day in the life of various development careers, the job search, and legal issues; and provides practical resources.

Puzzles

1986
Includes programs for creating ten puzzles on an Apple IIe computer.

How video game designers use math

2010
Looks at some of the many ways in which video game designers use math on a daily basis to customize settings, characters, and actions for the games they create.

Inside the game

2007
Aided by a girl they have never seen before, best friends Rex Jones, Dave, and Carl race for their lives when Rex's mysterious cell phone drops them into a computer game called Motor Speed Chase--or perhaps a more deadly version of that game.

Game design for teens

2004
Offers teenagers a comprehensive guide to game design, with tips for every stage of the game development process and an overview of game art, programming, audio, and business; includes real-world examples of successful games created by teens.

The time hackers

2006
When someone uses futuristic technology to play pranks on twelve-year-old Dorso Clayman, he and his best friend set off on a supposedly impossible journey through space and time trying to stop the gamesters who are endangering the universe.

Demons don't dream

1993
Drawn into Xanth by a harmless-looking computer game, Dug and Kim battle their way across Xanth, testing their courage against dozens of fearsome obstacles.

The gadget factor

1984
Two college freshmen create the ultimate computer game, a universe built to their own specifications, but complications arise when their formulas for time travel also work in the real world.

Gemini game

1996
When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.

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